Waves of Dreams
Waves Of Dreams
- Pitch: Waves of Dreams is a 2D wave dungeon game of increasing difficulty with enemies coming from different directions.
- History: The player is an adventurer who finds himself in a tavern, who after a long journey wants to return to his kingdom, in the adventure to return to his home he will face countless adiversities between waves of enemies until he reaches his home.
--> MECHANICS
- Commands:
- W, A, S, D: Basic movement
- K or Left Click: Attack
- I: Open Inventory
- Esc: Pause Menu
- Waves: The waves take place in two settings, a forest and a cave full of acid. The first wave starts with 10 enemies and, as the waves pass, more enemies appear with more life, damage and speed. Every 5 waves the player returns to the tavern and regenerates all the life lost in combat. The end comes at wave 20 and the player completes his objective.
- Combat: Basic attack with the sword in the direction of the character's movement, the enemies give when they collide with the player.
- Stats: The player has 3 stats to manage during gameplay, namely vitality, speed and strength. The stats inventory is only accessible while in the tavern and each turn the player will have 6 points to distribute.
-->DEVELOPERS
- Nícolas Rafael
- Profile: https://nicolasraf.itch.io
- Github: https://github.com/NicolasRaf
- Pedro Victor
- Profile: https://pedro-venancio.itch.io
- Github: https://github.com/PedroVenanci0
- Special thanks for Patrocinio ♥
Game repository: https://github.com/NicolasRaf/Waves-Of-Dreams
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Pedro_Venancio, NícolasRaf |
Genre | Action, Adventure |
Made with | Godot |
Tags | 2D, Singleplayer, Top-Down |
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